For the update: I’m going forward using the item synthesis script from kread-ex. Only that I’ll limit it on ARMs modification. A bit on the game system, the party members will have 2 types of ARMs. One major and one lesser. The major ARMs can dish out high damage but consumes large resources while the lesser ARMs only use small resource and can chain attacks. The lesser arms attacks are mostly for close quarter combats and can cause ailments on the target but cannot some enemies will be immune. The battles in this game will be long and restorative items will be scarce. So the player will be forced to stratergize when dealing with the enemies.